/* tcpserver.c */ #include #include #include #include #include #include #include #include #include int main() { int sock, connected, bytes_recieved , true = 1; char send_data [1024] , recv_data[1024]; struct sockaddr_in server_addr,client_addr; int sin_size; if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("Socket"); exit(1); } if (setsockopt(sock,SOL_SOCKET,SO_REUSEADDR,&true,sizeof(int)) == -1) { perror("Setsockopt"); exit(1); } server_addr.sin_family = AF_INET; server_addr.sin_port = htons(5000); server_addr.sin_addr.s_addr = INADDR_ANY; bzero(&(server_addr.sin_zero),8); if (bind(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { perror("Unable to bind"); exit(1); } if (listen(sock, 5) == -1) { perror("Listen"); exit(1); } printf("\nTCPServer Waiting for client on port 5000"); fflush(stdout); while(1) { sin_size = sizeof(struct sockaddr_in); connected = accept(sock, (struct sockaddr *)&client_addr,&sin_size); printf("\n I got a connection from (%s , %d)", inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port)); while (1) { printf("\n SEND (q or Q to quit) : "); gets(send_data); if (strcmp(send_data , "q") == 0 || strcmp(send_data , "Q") == 0) { send(connected, send_data,strlen(send_data), 0); close(connected); break; } else send(connected, send_data,strlen(send_data), 0); bytes_recieved = recv(connected,recv_data,1024,0); recv_data[bytes_recieved] = '\0'; if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0) { close(connected); break; } else printf("\n RECIEVED DATA = %s " , recv_data); fflush(stdout); } } close(sock); return 0; }